Diablo:
is a dark fantasy-themed action role-playing game developed by Blizzard North and released by Blizzard Entertainment on November 30, 1996.
Set in the fictional Kingdom of Khanduras, located in the world of Sanctuary, Diablo has the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen dungeon levels, ultimately entering Hell itself in order to face Diablo.
An expansion pack, entitled Diablo: Hellfire, was released in 1997, although it was not created by Blizzard Entertainment. This was followed by a sequel, Diablo II, in 2000, and a third game, Diablo III, was announced on June 28, 2008, at Blizzard's World Wide Invitational in Paris, France.
Set in the fictional Kingdom of Khanduras, located in the world of Sanctuary, Diablo has the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen dungeon levels, ultimately entering Hell itself in order to face Diablo.
An expansion pack, entitled Diablo: Hellfire, was released in 1997, although it was not created by Blizzard Entertainment. This was followed by a sequel, Diablo II, in 2000, and a third game, Diablo III, was announced on June 28, 2008, at Blizzard's World Wide Invitational in Paris, France.
Diablo II:
is a dark fantasy/horror-themed hack and slash, with elements of the role playing game and dungeon crawl genres. It was released for Windows and Mac OS in 2000 by Blizzard Entertainment, and was developed by Blizzard North. It is a direct sequel to the 1996 hit PC game, Diablo.
Diablo II was one of the most popular games of 2000.Major factors that contributed to Diablo II's success include its continuation of popular fantasy themes from the previous game, and its access to the free online play service, Battle.net.
The game was conceptualized and designed by David Brevik and Erich Schaefer, who with Max Schaefer acted as Project Leads on the game. The main production roles were handled by Matthew Householder and Bill Roper.
An expansion to Diablo II, Diablo II: Lord of Destruction, was released in 2001, and is currently at version 1.13c. A sequel, Diablo III, was announced in 2008.
Diablo II was one of the most popular games of 2000.Major factors that contributed to Diablo II's success include its continuation of popular fantasy themes from the previous game, and its access to the free online play service, Battle.net.
The game was conceptualized and designed by David Brevik and Erich Schaefer, who with Max Schaefer acted as Project Leads on the game. The main production roles were handled by Matthew Householder and Bill Roper.
An expansion to Diablo II, Diablo II: Lord of Destruction, was released in 2001, and is currently at version 1.13c. A sequel, Diablo III, was announced in 2008.
Diablo III:
is an upcoming dark fantasy/horror-themed action role-playing game developed by Blizzard, making it the third installment in the Diablo franchise. The game, which features elements of the hack and slash and "dungeon roaming" genres, was first announced on June 28, 2008, at Blizzard's World Wide Invitational in Paris, France.